The first mode provides a single screen of the in-game credits, the second mode is essentially a summarized version of the manual, the third mode shows a gameplay demo for each mode. The File menu has four main options, including the option to activate or deactivate sound effects and music: About, Help, Demo, and Quit. There are three dropdown menus, "File", "Student", and "Lesson". When the game starts, the player is taken to a main menu. Most of the gameplay involves the player typing in a sequence of keys in correspondence to what the computer screen displays. This is Charles Martinet's first appearance in a video game as Mario, predating Super Mario 64 (which solidified him as the main voice actor of the character) by four years. In the CD-ROM Windows and Mac versions, a floating Mario head acts as a narrator and guide to the game, voiced by Charles Martinet. In said version, he is voiced by Ronald B. The MS-DOS version is the very first Super Mario video game in which Mario is heard speaking (though he previously could be heard grunting in Crazy Kong and spoke in Punch-Out!!). Mario Teaches Typing eventually spawned a sequel in 1996, Mario Teaches Typing 2. All of the game's music was sampled from Super Mario World. As the title suggests, Mario Teaches Typing was designed for improving a computer user's typing skills. It was later released on CD-ROM for Microsoft Windows and Macintosh in 1994. Mario Teaches Typing was originally released for MS-DOS in 1992, where the user could either use two 3'5" floppies or a single 5'75" one. It is one of the few licensed Super Mario computer titles. Mario Teaches Typing is a licensed edutainment game developed and published by Interplay Productions.
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